MeiliSearch/milli/src/search/new/ranking_rule_graph/build.rs

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Rust
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use std::collections::{BTreeSet, HashMap, HashSet};
use heed::RoTxn;
use roaring::RoaringBitmap;
use super::{Edge, RankingRuleGraph, RankingRuleGraphTrait};
use crate::new::db_cache::DatabaseCache;
use crate::new::{NodeIndex, QueryGraph};
use crate::{Index, Result};
impl<G: RankingRuleGraphTrait> RankingRuleGraph<G> {
pub fn build<'db_cache, 'transaction: 'db_cache>(
index: &Index,
txn: &'transaction RoTxn,
db_cache: &mut DatabaseCache<'transaction>,
query_graph: QueryGraph,
) -> Result<Self> {
let mut ranking_rule_graph =
Self { query_graph, all_edges: vec![], node_edges: vec![], successors: vec![] };
for (node_idx, node) in ranking_rule_graph.query_graph.nodes.iter().enumerate() {
ranking_rule_graph.node_edges.push(RoaringBitmap::new());
ranking_rule_graph.successors.push(RoaringBitmap::new());
let new_edges = ranking_rule_graph.node_edges.last_mut().unwrap();
let new_successors = ranking_rule_graph.successors.last_mut().unwrap();
let Some(from_node_data) = G::build_visit_from_node(index, txn, db_cache, node)? else { continue };
for successor_idx in ranking_rule_graph.query_graph.edges[node_idx].successors.iter() {
let to_node = &ranking_rule_graph.query_graph.nodes[successor_idx as usize];
let mut edges =
G::build_visit_to_node(index, txn, db_cache, to_node, &from_node_data)?;
if edges.is_empty() {
continue;
}
edges.sort_by_key(|e| e.0);
for (cost, details) in edges {
ranking_rule_graph.all_edges.push(Some(Edge {
from_node: NodeIndex(node_idx as u32),
to_node: NodeIndex(successor_idx),
cost,
details,
}));
new_edges.insert(ranking_rule_graph.all_edges.len() as u32 - 1);
new_successors.insert(successor_idx);
}
}
}
// ranking_rule_graph.simplify();
Ok(ranking_rule_graph)
}
}