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gitignore/Godot.gitignore

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# Godot 4+ specific ignores
.godot/*
# allow those folders and files as they are required for remote-building e.g. using github actions
# They do not get recreated properly when you use PCK files inside of your project in Version 4.1.13
!.godot/exported/
!.godot/imported/
!.godot/global_script_class_cache.cfg
# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
2019-08-07 13:41:57 +02:00
data_*/
mono_crash.*.json