MeiliSearch/meilisearch-core/src/settings.rs

86 lines
2.7 KiB
Rust

use std::collections::{BTreeMap, BTreeSet};
use serde::{Deserialize, Serialize};
#[derive(Default, Clone, Serialize, Deserialize)]
pub struct Settings {
pub ranking_rules: Option<Vec<String>>,
pub ranking_distinct: Option<String>,
pub attribute_identifier: Option<String>,
pub attributes_searchable: Option<Vec<String>>,
pub attributes_displayed: Option<Vec<String>>,
pub attributes_ranked: Option<Vec<String>>,
pub stop_words: Option<BTreeSet<String>>,
pub synonyms: Option<BTreeMap<String, Vec<String>>>,
}
impl Into<SettingsUpdate> for Settings {
fn into(self) -> SettingsUpdate {
let settings = self.clone();
SettingsUpdate {
ranking_rules: settings.ranking_rules.into(),
ranking_distinct: settings.ranking_distinct.into(),
attribute_identifier: settings.attribute_identifier.into(),
attributes_searchable: settings.attributes_searchable.into(),
attributes_displayed: settings.attributes_displayed.into(),
attributes_ranked: settings.attributes_ranked.into(),
stop_words: settings.stop_words.into(),
synonyms: settings.synonyms.into(),
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub enum UpdateState<T> {
Update(T),
Add(T),
Delete(T),
Clear,
Nothing,
}
impl <T> From<Option<T>> for UpdateState<T> {
fn from(opt: Option<T>) -> UpdateState<T> {
match opt {
Some(t) => UpdateState::Update(t),
None => UpdateState::Nothing,
}
}
}
impl<T> UpdateState<T> {
pub fn is_changed(&self) -> bool {
match self {
UpdateState::Nothing => false,
_ => true,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SettingsUpdate {
pub ranking_rules: UpdateState<Vec<String>>,
pub ranking_distinct: UpdateState<String>,
pub attribute_identifier: UpdateState<String>,
pub attributes_searchable: UpdateState<Vec<String>>,
pub attributes_displayed: UpdateState<Vec<String>>,
pub attributes_ranked: UpdateState<Vec<String>>,
pub stop_words: UpdateState<BTreeSet<String>>,
pub synonyms: UpdateState<BTreeMap<String, Vec<String>>>,
}
impl Default for SettingsUpdate {
fn default() -> Self {
Self {
ranking_rules: UpdateState::Nothing,
ranking_distinct: UpdateState::Nothing,
attribute_identifier: UpdateState::Nothing,
attributes_searchable: UpdateState::Nothing,
attributes_displayed: UpdateState::Nothing,
attributes_ranked: UpdateState::Nothing,
stop_words: UpdateState::Nothing,
synonyms: UpdateState::Nothing,
}
}
}