update the geoBoundingBox feature

Now instead of using the (top_left, bottom_right) corners of the bounding box it s using the (top_right, bottom_left) corners.
This commit is contained in:
Tamo 2023-03-28 18:26:18 +02:00
parent 514b60f8c8
commit a50b058557
3 changed files with 68 additions and 53 deletions

View file

@ -141,7 +141,7 @@ pub enum FilterCondition<'a> {
Or(Vec<Self>),
And(Vec<Self>),
GeoLowerThan { point: [Token<'a>; 2], radius: Token<'a> },
GeoBoundingBox { top_left_point: [Token<'a>; 2], bottom_right_point: [Token<'a>; 2] },
GeoBoundingBox { top_right_point: [Token<'a>; 2], bottom_left_point: [Token<'a>; 2] },
}
impl<'a> FilterCondition<'a> {
@ -362,8 +362,8 @@ fn parse_geo_bounding_box(input: Span) -> IResult<FilterCondition> {
}
let res = FilterCondition::GeoBoundingBox {
top_left_point: [args[0][0].into(), args[0][1].into()],
bottom_right_point: [args[1][0].into(), args[1][1].into()],
top_right_point: [args[0][0].into(), args[0][1].into()],
bottom_left_point: [args[1][0].into(), args[1][1].into()],
};
Ok((input, res))
}
@ -780,7 +780,10 @@ impl<'a> std::fmt::Display for FilterCondition<'a> {
FilterCondition::GeoLowerThan { point, radius } => {
write!(f, "_geoRadius({}, {}, {})", point[0], point[1], radius)
}
FilterCondition::GeoBoundingBox { top_left_point, bottom_right_point } => {
FilterCondition::GeoBoundingBox {
top_right_point: top_left_point,
bottom_left_point: bottom_right_point,
} => {
write!(
f,
"_geoBoundingBox([{}, {}], [{}, {}])",