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Make sure the BBQueue is at least 50 MiB
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@ -81,10 +81,12 @@ where
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let finished_extraction = AtomicBool::new(false);
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// We compute and remove the allocated BBQueues buffers capacity from the indexing memory.
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let minimum_capacity = 50 * 1024 * 1024 * pool.current_num_threads(); // 50 MiB
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let (grenad_parameters, total_bbbuffer_capacity) = grenad_parameters.max_memory.map_or(
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(grenad_parameters, 100 * 1024 * 1024 * pool.current_num_threads()), // 100 MiB by thread by default
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(grenad_parameters, 2 * minimum_capacity), // 100 MiB by thread by default
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|max_memory| {
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let total_bbbuffer_capacity = max_memory / (100 / 2); // 2% of the indexing memory
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// 2% of the indexing memory
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let total_bbbuffer_capacity = (max_memory / 100 / 2).min(minimum_capacity);
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let new_grenad_parameters = GrenadParameters {
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max_memory: Some(max_memory - total_bbbuffer_capacity),
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..grenad_parameters
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