embd/sensor/watersensor/watersensor.go

80 lines
2.1 KiB
Go

/*
* Copyright (c) Kashyap Kopparam 2013
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
* associated documentation files (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge, publish, distribute,
* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or
* substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
* NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
// Package watersensor allows interfacing with the water sensor.
package watersensor
import (
"sync"
"github.com/cfreeman/embd"
"github.com/golang/glog"
)
// WaterSensor represents a water sensor.
type WaterSensor struct {
Pin embd.DigitalPin
initialized bool
mu sync.RWMutex
}
// New creates a new WaterSensor struct
func New(pin embd.DigitalPin) *WaterSensor {
return &WaterSensor{Pin: pin}
}
func (d *WaterSensor) setup() error {
d.mu.RLock()
if d.initialized {
d.mu.RUnlock()
return nil
}
d.mu.RUnlock()
d.mu.Lock()
defer d.mu.Unlock()
if err := d.Pin.SetDirection(embd.In); err != nil {
return err
}
d.initialized = true
return nil
}
// IsWet determines if there is water present on the sensor
func (d *WaterSensor) IsWet() (bool, error) {
if err := d.setup(); err != nil {
return false, err
}
glog.V(1).Infof("watersensor: reading")
value, err := d.Pin.Read()
if err != nil {
return false, err
}
if value == embd.High {
return true, nil
} else {
return false, nil
}
}