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https://github.com/kidoman/embd
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added support for us020 ultra sonic range finder
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4 changed files with 126 additions and 0 deletions
97
sensor/us020/us020.go
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97
sensor/us020/us020.go
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// Package us020 allows interfacing with the US020 ultrasonic range finder.
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package us020
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import (
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"sync"
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"time"
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"github.com/kid0m4n/go-rpi/sensor/bmp085"
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"github.com/stianeikeland/go-rpio"
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)
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const (
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pulseDelay = 30000 * time.Nanosecond
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)
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// A US020 implements access to a US020 ultrasonic range finder.
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type US020 interface {
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// Distance computes the distance of the bot from the closest obstruction.
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Distance() (float64, error)
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}
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type us020 struct {
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echoPinNumber, triggerPinNumber int
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echoPin rpio.Pin
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triggerPin rpio.Pin
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speedSound float64
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initialized bool
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mu *sync.RWMutex
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}
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// New creates a new US020 interface. The bus variable controls
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// the I2C bus used to communicate with the device.
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func New(e, t int) US020 {
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return &us020{echoPinNumber: e, triggerPinNumber: t, mu: new(sync.RWMutex)}
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}
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func (d *us020) setup() (err error) {
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d.mu.RLock()
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if d.initialized {
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d.mu.RUnlock()
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return
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}
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d.mu.RUnlock()
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d.mu.Lock()
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defer d.mu.Unlock()
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if err = rpio.Open(); err != nil {
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return
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}
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d.echoPin = rpio.Pin(d.echoPinNumber) // ECHO port on the US020
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d.triggerPin = rpio.Pin(d.triggerPinNumber) // TRIGGER port on the US020
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temp, err := bmp085.Temperature()
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if err != nil {
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d.speedSound = 340
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} else {
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d.speedSound = 331.4 + 0.606*temp
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}
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d.initialized = true
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return nil
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}
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// Distance computes the distance of the bot from the closest obstruction.
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func (d *us020) Distance() (distance float64, err error) {
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if err = d.setup(); err != nil {
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return
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}
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// Generate a TRIGGER pulse
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d.triggerPin.High()
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time.Sleep(pulseDelay)
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d.triggerPin.Low()
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// Wait until ECHO goes high
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for d.echoPin.Read() == rpio.Low {
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}
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startTime := time.Now() // Record time when ECHO goes high
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// Wait until ECHO goes low
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for d.echoPin.Read() == rpio.High {
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}
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duration := time.Since(startTime) // Calculate time lapsed for ECHO to transition from high to low
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// Calculate the distance based on the time computed
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distance = float64(duration.Nanoseconds()) / 10000000 * (d.speedSound / 2)
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return
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}
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