mirror of
1
0
Fork 0
modern-cmake/chapters/basics.md

7.2 KiB

Introduction to the basics

Minimum Version

Here's the first line of every CMakeLists.txt, which is the required name of the file CMake looks for:

cmake_minimum_required(VERSION 3.1)

Let's mention a bit of CMake syntax. The function name is case insensitive, so the common practice is to use lower case. 1 The VERSION is a special keyword for this function. And the value of the version follows the keyword. See the excellent documentation here, and use the dropdown to switch documentation between CMake versions.

This line is special! 2 The version of CMake will also dictate the policies, which define behavior changes. So, if you set minimum_required to VERSION 2.8, you'll get the wrong linking behavior on macOS, for example, even in the newest CMake versions. A list of policies and versions is here.

{% hint style='info' %} If you really need to set to a low value here, you can use cmake_policy to conditinally increase the policy level or set a specific policy. Please at least do this for your macOS users! {% endhint %}

Setting a project

Now, every top-level CMake file will have the next line:

project(MyProject VERSION 1.0
                  DESCRIPTION "Very nice project"
                  LANGUAGES CXX)

Now we see even more syntax. Strings are quoted, white space doesn't matter 3, and the name of the project is the first argument (positional). All the keyword arguments here are optional. The version sets a bunch of variables, like MyProject_VERSION and PROJECT_VERSION. The languages are C, CXX, FORTRAN, and CUDA (CMake 3.7+). C CXX is the default. Docs here.

{% hint style='danger' %} CMake doesn't care about white space, and you can add comments with the # character, but never put a comment inside the function call parenthesis. {% endhint %}

There's really nothing special about the project name. No targets are added at this point.

Making an executable

Although libraries are much more interesting, and we'll spend most of our time with them, let's start with a simple executable.

add_executable(one two.cpp three.h)

There are several things to unpack here. one is both the name of the executable file generated, and the name of the CMake target created (you'll hear a lot more about targets soon, I promise). The source file list comes next, and you can list as many as you'd like. CMake is smart, and will only compile source file extensions. The headers will be, for most intents and purposes, ignored; the only reason to list them is to get them to show up in IDEs. Targets show up as folders in many IDEs. More about the general build system and targets is here.

Making a library

Making a library that compiles is just about as simple:

add_LIBRARY(one STATIC two.cpp three.h)

You get to pick a type of library, STATIC, SHARED, or MODULE. If you leave this choice off, the value of BUILD_SHARED_LIBS will be used to pick between STATIC and SHARED.

As you'll see in the following sections, often you'll need to make a fictional target, that is, one where nothing needs to be compiled, for example, for a header-only library. That is called an INTERFACE library, and is another choice; the only difference is it cannot be followed by filenames.

You can also make an ALIAS library with an existing library, which simply gives you a new name for a target. The one benefit to this is that you can make libraries with :: in the name (which you'll see later). 3

Targets are your friend

Now we've specified a target, how do we add information about it? For example, maybe it needs an include directory:

target_include_directories(one PUBLIC include)

This command adds an include directory to a target. PUBLIC doesn't mean much for an executable; for a library it lets CMake know that any targets that link to this target must also need that include directory. Other options are PRIVATE (only affect the current target, not dependencies), and INTERFACE (only needed for dependencies).

We can then chain targets:

add_library(another STATIC another.cpp another.h)
target_link_libraries(another PUBLIC one)

This is probably the most useful and confusing command in CMake. It takes a target (another) and adds a dependency if a target is given. If no target of that name (one) exists, then it adds a link to a library called one on your path (hence the name of the command). Or you can give it a full path to a library. Or a linker flag. Just to add a final bit of confusion, classic CMake allowed you to skip the keyword selection of PUBLIC, etc. If this was done on a target, you'll get an error if you try to mix styles further down the chain.

Focus on using targets everywhere, and keywords everywhere, and you'll be fine.

Targets can have include directories, linked libraries (or linked targets), compile options, compile definitions, compile features (see the C++11 chapter), and more. As you'll see in the two including projects chapters, you can often get targets (and always make targets) to represent all the libraries you use. Even things that are not true libraries, like OpenMP, can be represented with targets. This is why Modern CMake is great!

Dive in

See if you can follow the following file. It makes a simple C++11 library and a program using it. No dependencies. I'll discuss more C++ standard options later, using the CMake 3.8 system for now.

cmake_minimum_required(VERSION 3.8)

project(Calculator LANGUAGES CXX)
        
add_library(calclib STATIC src/calclib.cpp include/calc/lib.hpp)
target_include_directories(calclib PUBLIC include)
target_compile_features(calclib PUBLIC cxx_std_11)

add_executable(calc apps/calc.cpp)
target_link_libraries(calc PUBLIC calclib)


  1. In this book, I'll mostly avoid showing you the wrong way to do things; you can find plenty of examples of that online. I'll mention alternatives occasionally, but these are not recommended unless they are absolutely necessary; often they are just there to help you read older CMake code. ↩︎

  2. You will sometimes see FATAL_ERROR here, that was needed to support nice failures when running this in CMake <2.6, which should not be a problem anymore. ↩︎

  3. The :: syntax was originally intended for INTERFACE IMPORTED libraries, which were explicitly supposed to be libraries defined outside the current project. But, because of this, most of the target_* commands don't work on IMPORTED libraries, making them hard to set up yourself. So don't use the IMPORTED keyword for now, and use an ALIAS target instead. There's a project in the works to fix this limitation for CMake 3.11. ↩︎