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
The Godot editor automatically creates those binary files from translations in CSV format. There's no need to add them to version control.
13 lines
185 B
Plaintext
13 lines
185 B
Plaintext
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# Godot-specific ignores
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.import/
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export.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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.mono/
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data_*/
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