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Taemin Hong 0c0c3b6b85 Unity: ignore Visual Studio 2015 cache directory
Since the version 5.2, Unity has used Visual Studio 2015 instead of MonoDevelop as default script editor in Windows.
This change may be helpful for Unity developers who use the recent version of Unity in Windows.
2017-01-31 16:27:41 +09:00

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/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/Assets/AssetStoreTools*
# Visual Studio 2015 cache directory
/.vs/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
sysinfo.txt
# Builds
*.apk
*.unitypackage