/* random.c - random number generator * Copyright (c) 1997 by Werner Koch (dd9jn) * * This file is part of G10. * * G10 is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * G10 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ #include #include #include #include #include "util.h" #include "cipher.h" static struct { int level; int len; byte buffer[100]; /* fixme: should this be allocated in secure space? */ } cache; /**************** * Fill the buffer with LENGTH bytes of cryptologic strong * random bytes. level 0 is not very strong, 1 is strong enough * for most usage, 2 is good for key generation stuff but may be very slow. */ void randomize_buffer( byte *buffer, size_t length, int level ) { FILE *fp; if( level == 2 ) level = 1; /* 2 is much too slow */ /* FIXME: do a stat and check that we have the correct device numbers*/ fp = fopen(level < 2? "/dev/urandom":"/dev/random", "r"); if( !fp ) log_fatal("can't open random device: %s\n", strerror(errno) ); for( ; length; length-- ) *buffer++ = getc(fp); fclose(fp); } byte get_random_byte( int level ) { if( !cache.len || cache.level < level ) { randomize_buffer(cache.buffer, DIM(cache.buffer), level ); cache.level = level; cache.len = DIM(cache.buffer); } return cache.buffer[--cache.len]; }