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agent: Do not consider --min-passphrase-len for the magic wand.
* agent/call-pinentry.c (generate_pin): Lock to exactly 30 octets. * g10/gpg.c (main) <aGenRandom>: Add Level 30.
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@ -57,7 +57,9 @@
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* passphrase will be rendered as zbase32 which results for 150 bits
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* in a string of 30 characters. That fits nicely into the 5
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* character blocking which pinentry can do. 128 bits would actually
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* be sufficient but can't be formatted nicely. */
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* be sufficient but can't be formatted nicely. Please do not change
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* this value because pattern check files may let such passwords
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* always pass. */
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#define DEFAULT_GENPIN_BITS 150
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/* The assuan context of the current pinentry. */
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@ -844,21 +846,20 @@ estimate_passphrase_quality (const char *pw)
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/* Generate a random passphrase in zBase32 encoding (RFC-6189) to be
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* used by Pinentry to suggest a passphrase. */
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* used by Pinentry to suggest a passphrase. Note that we have the
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* same algorithm in gpg.c for --gen-random at level 30. It is
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* important that we always output exactly 30 characters to match the
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* special exception we have in the pattern file for symmetric
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* encryption. */
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static char *
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generate_pin (void)
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{
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unsigned int nbits = opt.min_passphrase_len * 8;
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size_t nbytes;
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unsigned int nbits = DEFAULT_GENPIN_BITS;
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size_t nbytes = nbytes = (nbits + 7) / 8;
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void *rand;
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char *generated;
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if (nbits < 128)
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nbits = DEFAULT_GENPIN_BITS;
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nbytes = (nbits + 7) / 8;
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rand = gcry_random_bytes_secure (nbytes, GCRY_STRONG_RANDOM);
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rand = gcry_random_bytes_secure (nbytes, GCRY_STRONG_RANDOM);
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if (!rand)
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{
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log_error ("failed to generate random pin\n");
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@ -610,13 +610,14 @@ Print message digest of algorithm @var{algo} for all given files or STDIN.
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With the second form (or a deprecated "*" for @var{algo}) digests for all
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available algorithms are printed.
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@item --gen-random @var{0|1|2} @var{count}
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@item --gen-random @var{0|1|2|16|30} @var{count}
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@opindex gen-random
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Emit @var{count} random bytes of the given quality level 0, 1 or 2. If
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@var{count} is not given or zero, an endless sequence of random bytes
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will be emitted. If used with @option{--armor} the output will be
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base64 encoded. PLEASE, don't use this command unless you know what
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you are doing; it may remove precious entropy from the system!
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base64 encoded. The special level 16 uses a quality level of 1 and
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outpust end endless stream of hex-encoded octets. The special level
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30 outputs random as 30 zBase-32 characters.
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@item --gen-prime @var{mode} @var{bits}
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@opindex gen-prime
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24
g10/gpg.c
24
g10/gpg.c
@ -64,6 +64,7 @@
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#include "objcache.h"
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#include "../common/init.h"
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#include "../common/mbox-util.h"
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#include "../common/zb32.h"
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#include "../common/shareddefs.h"
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#include "../common/compliance.h"
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#include "../common/comopt.h"
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@ -5068,8 +5069,29 @@ main (int argc, char **argv)
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if (hexhack)
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level = 1;
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/* Level 30 uses the same algorithm as our magic wand in
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* pinentry/gpg-agent. */
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if (level == 30)
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{
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unsigned int nbits = 150;
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size_t nbytes = (nbits + 7) / 8;
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void *rand;
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char *generated;
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rand = gcry_random_bytes_secure (nbytes, GCRY_STRONG_RANDOM);
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if (!rand)
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log_fatal ("failed to generate random password\n");
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generated = zb32_encode (rand, nbits);
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gcry_free (rand);
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es_fputs (generated, es_stdout);
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es_putc ('\n', es_stdout);
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xfree (generated);
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break;
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}
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if (argc < 1 || argc > 2 || level < 0 || level > 2 || count < 0)
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wrong_args ("--gen-random 0|1|2 [count]");
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wrong_args ("--gen-random 0|1|2|16|30 [count]");
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while (endless || count)
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{
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