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gpg: Move w32_system function.
* g10/exec.h (w32_system): Not exposed. * g10/exec.c (w32_system): Move to ... * g10/photoid.c: here. -- Signed-off-by: NIIBE Yutaka <gniibe@fsij.org>
This commit is contained in:
parent
d40d23b233
commit
8afa9735a6
115
g10/exec.c
115
g10/exec.c
@ -19,12 +19,6 @@
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#include <config.h>
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#include <config.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#ifdef HAVE_DOSISH_SYSTEM
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# ifdef HAVE_WINSOCK2_H
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# include <winsock2.h>
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# endif
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# include <windows.h>
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#endif
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#include <string.h>
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#include <string.h>
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#include "gpg.h"
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#include "gpg.h"
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@ -35,115 +29,6 @@
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#ifdef NO_EXEC
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#ifdef NO_EXEC
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int set_exec_path(const char *path) { return GPG_ERR_GENERAL; }
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int set_exec_path(const char *path) { return GPG_ERR_GENERAL; }
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#else
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#else
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#if defined (_WIN32)
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/* This is a nicer system() for windows that waits for programs to
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return before returning control to the caller. I hate helpful
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computers. */
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int
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w32_system(const char *command)
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{
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if (!strncmp (command, "!ShellExecute ", 14))
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{
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SHELLEXECUTEINFOW see;
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wchar_t *wname;
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int waitms;
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command = command + 14;
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while (spacep (command))
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command++;
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waitms = atoi (command);
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if (waitms < 0)
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waitms = 0;
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else if (waitms > 60*1000)
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waitms = 60000;
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while (*command && !spacep (command))
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command++;
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while (spacep (command))
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command++;
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wname = utf8_to_wchar (command);
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if (!wname)
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return -1;
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memset (&see, 0, sizeof see);
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see.cbSize = sizeof see;
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see.fMask = (SEE_MASK_NOCLOSEPROCESS
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| SEE_MASK_NOASYNC
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| SEE_MASK_FLAG_NO_UI
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| SEE_MASK_NO_CONSOLE);
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see.lpVerb = L"open";
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see.lpFile = (LPCWSTR)wname;
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see.nShow = SW_SHOW;
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if (DBG_EXTPROG)
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log_debug ("running ShellExecuteEx(open,'%s')\n", command);
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if (!ShellExecuteExW (&see))
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{
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx failed: rc=%d\n", (int)GetLastError ());
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xfree (wname);
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return -1;
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}
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx succeeded (hProcess=%p,hInstApp=%d)\n",
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see.hProcess, (int)see.hInstApp);
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if (!see.hProcess)
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{
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gnupg_usleep (waitms*1000);
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx ready (wait=%dms)\n", waitms);
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}
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else
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{
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WaitForSingleObject (see.hProcess, INFINITE);
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx ready\n");
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}
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CloseHandle (see.hProcess);
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xfree (wname);
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}
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else
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{
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char *string;
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wchar_t *wstring;
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PROCESS_INFORMATION pi;
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STARTUPINFOW si;
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/* We must use a copy of the command as CreateProcess modifies
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* this argument. */
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string = xstrdup (command);
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wstring = utf8_to_wchar (string);
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xfree (string);
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if (!wstring)
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return -1;
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memset (&pi, 0, sizeof(pi));
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memset (&si, 0, sizeof(si));
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si.cb = sizeof (si);
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if (!CreateProcessW (NULL, wstring, NULL, NULL, FALSE,
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DETACHED_PROCESS,
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NULL, NULL, &si, &pi))
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{
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xfree (wstring);
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return -1;
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}
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/* Wait for the child to exit */
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WaitForSingleObject (pi.hProcess, INFINITE);
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CloseHandle (pi.hProcess);
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CloseHandle (pi.hThread);
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xfree (wstring);
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}
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return 0;
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}
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#endif /*_W32*/
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/* Replaces current $PATH */
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/* Replaces current $PATH */
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int
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int
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set_exec_path(const char *path)
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set_exec_path(const char *path)
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@ -21,6 +21,5 @@
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#define _EXEC_H_
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#define _EXEC_H_
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int set_exec_path(const char *path);
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int set_exec_path(const char *path);
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int w32_system(const char *command);
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#endif /* !_EXEC_H_ */
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#endif /* !_EXEC_H_ */
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109
g10/photoid.c
109
g10/photoid.c
@ -36,7 +36,6 @@
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#include "../common/util.h"
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#include "../common/util.h"
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#include "packet.h"
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#include "packet.h"
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#include "../common/status.h"
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#include "../common/status.h"
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#include "exec.h"
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#include "keydb.h"
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#include "keydb.h"
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#include "../common/i18n.h"
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#include "../common/i18n.h"
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#include "../common/iobuf.h"
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#include "../common/iobuf.h"
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@ -46,6 +45,114 @@
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#include "../common/ttyio.h"
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#include "../common/ttyio.h"
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#include "trustdb.h"
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#include "trustdb.h"
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#if defined (_WIN32)
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/* This is a nicer system() for windows that waits for programs to
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return before returning control to the caller. I hate helpful
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computers. */
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static int
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w32_system (const char *command)
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{
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if (!strncmp (command, "!ShellExecute ", 14))
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{
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SHELLEXECUTEINFOW see;
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wchar_t *wname;
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int waitms;
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command = command + 14;
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while (spacep (command))
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command++;
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waitms = atoi (command);
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if (waitms < 0)
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waitms = 0;
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else if (waitms > 60*1000)
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waitms = 60000;
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while (*command && !spacep (command))
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command++;
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while (spacep (command))
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command++;
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wname = utf8_to_wchar (command);
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if (!wname)
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return -1;
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memset (&see, 0, sizeof see);
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see.cbSize = sizeof see;
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see.fMask = (SEE_MASK_NOCLOSEPROCESS
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| SEE_MASK_NOASYNC
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| SEE_MASK_FLAG_NO_UI
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| SEE_MASK_NO_CONSOLE);
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see.lpVerb = L"open";
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see.lpFile = (LPCWSTR)wname;
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see.nShow = SW_SHOW;
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if (DBG_EXTPROG)
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log_debug ("running ShellExecuteEx(open,'%s')\n", command);
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if (!ShellExecuteExW (&see))
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{
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx failed: rc=%d\n", (int)GetLastError ());
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xfree (wname);
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return -1;
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}
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx succeeded (hProcess=%p,hInstApp=%d)\n",
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see.hProcess, (int)see.hInstApp);
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if (!see.hProcess)
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{
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gnupg_usleep (waitms*1000);
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx ready (wait=%dms)\n", waitms);
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}
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else
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{
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WaitForSingleObject (see.hProcess, INFINITE);
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if (DBG_EXTPROG)
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log_debug ("ShellExecuteEx ready\n");
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}
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CloseHandle (see.hProcess);
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xfree (wname);
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}
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else
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{
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char *string;
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wchar_t *wstring;
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PROCESS_INFORMATION pi;
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STARTUPINFOW si;
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/* We must use a copy of the command as CreateProcess modifies
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* this argument. */
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string = xstrdup (command);
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wstring = utf8_to_wchar (string);
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xfree (string);
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if (!wstring)
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return -1;
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memset (&pi, 0, sizeof(pi));
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memset (&si, 0, sizeof(si));
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si.cb = sizeof (si);
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if (!CreateProcessW (NULL, wstring, NULL, NULL, FALSE,
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DETACHED_PROCESS,
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NULL, NULL, &si, &pi))
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{
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xfree (wstring);
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return -1;
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}
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/* Wait for the child to exit */
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WaitForSingleObject (pi.hProcess, INFINITE);
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CloseHandle (pi.hProcess);
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CloseHandle (pi.hThread);
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xfree (wstring);
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}
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return 0;
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}
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#endif /*_W32*/
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/* Generate a new photo id packet, or return NULL if canceled.
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/* Generate a new photo id packet, or return NULL if canceled.
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FIXME: Should we add a duplicates check similar to generate_user_id? */
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FIXME: Should we add a duplicates check similar to generate_user_id? */
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PKT_user_id *
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PKT_user_id *
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