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* http.c (connect_server): Use INADDR_NONE instead of SOCKET_ERROR.
Noted by Timo.
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@ -1,3 +1,8 @@
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2005-01-13 David Shaw <dshaw@jabberwocky.com>
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* http.c (connect_server): Use INADDR_NONE instead of
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SOCKET_ERROR. Noted by Timo.
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2005-01-06 Werner Koch <wk@g10code.com>
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2005-01-06 Werner Koch <wk@g10code.com>
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* strgutil.c (set_native_charset): Assume that ASCII,
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* strgutil.c (set_native_charset): Assume that ASCII,
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@ -775,7 +775,7 @@ connect_server( const char *server, ushort port, unsigned int flags,
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init_sockets();
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init_sockets();
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/* Win32 gethostbyname doesn't handle IP addresses internally, so we
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/* Win32 gethostbyname doesn't handle IP addresses internally, so we
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try inet_addr first on that platform only. */
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try inet_addr first on that platform only. */
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if((inaddr=inet_addr(server))!=SOCKET_ERROR)
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if((inaddr=inet_addr(server))!=INADDR_NONE)
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{
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{
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struct sockaddr_in addr;
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struct sockaddr_in addr;
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