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[w32] gpg-agent is now started automagically by gpgsm.
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parent
540f9164c0
commit
09cc0ee7be
15 changed files with 258 additions and 137 deletions
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@ -20,23 +20,36 @@
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*/
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#include <config.h>
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#ifdef WITHOUT_GNU_PTH /* Give the Makefile a chance to build without Pth. */
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# undef HAVE_PTH
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# undef USE_GNU_PTH
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <errno.h>
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#ifdef HAVE_STAT
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#include <sys/stat.h>
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# include <sys/stat.h>
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#endif
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#if defined(__linux__) && defined(__alpha__) && __GLIBC__ < 2
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#include <asm/sysinfo.h>
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#include <asm/unistd.h>
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# include <asm/sysinfo.h>
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# include <asm/unistd.h>
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#endif
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#ifdef HAVE_SETRLIMIT
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#include <time.h>
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#include <sys/time.h>
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#include <sys/resource.h>
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# include <time.h>
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# include <sys/time.h>
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# include <sys/resource.h>
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#endif
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#ifdef HAVE_W32_SYSTEM
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# include <windows.h>
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#endif
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#ifdef HAVE_PTH
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# include <pth.h>
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#endif
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#include "util.h"
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#include "i18n.h"
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@ -229,3 +242,33 @@ check_permissions(const char *path,int extension,int checkonly)
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return 0;
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}
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#endif
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/* Wrapper around the usual sleep fucntion. This one won't wake up
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before the sleep time has really elapsed. When build with Pth it
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merely calls pth_sleep and thus suspends only the current
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thread. */
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void
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gnupg_sleep (unsigned int seconds)
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{
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#ifdef HAVE_PTH
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/* With Pth we force a regular sleep for seconds == 0 so that also
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the process will give up its timeslot. */
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if (!seconds)
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{
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# ifdef HAVE_W32_SYSTEM
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Sleep (0);
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# else
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sleep (0);
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# endif
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}
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pth_sleep (seconds);
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#else
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/* Fixme: make sure that a sleep won't wake up to early. */
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# ifdef HAVE_W32_SYSTEM
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Sleep (seconds*1000);
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# else
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sleep (seconds);
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# endif
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#endif
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}
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