mirror of
https://github.com/kkapsner/CanvasBlocker
synced 2024-11-10 15:18:52 +01:00
1bd87e6953
Fixes #493
261 lines
10 KiB
JavaScript
261 lines
10 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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(function(){
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"use strict";
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const logging = require("./logging");
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let scope;
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if ((typeof exports) !== "undefined"){
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scope = exports;
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}
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else {
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scope = require.register("./webgl", {});
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}
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scope.copyCanvasToWebgl = function copyCanvasToWebgl(window, canvas, webGLVersion = "webgl"){
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const webGlCanvas = canvas.cloneNode(true);
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const context =
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window.HTMLCanvasElement.prototype.getContext.call(webGlCanvas, webGLVersion) ||
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window.HTMLCanvasElement.prototype.getContext.call(webGlCanvas, "experimental-" + webGLVersion);
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if (!context){
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// unable to get a context...
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logging.warning("unable to create webgl context.");
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return {canvas: false, context: false};
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}
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context.viewport(0, 0, webGlCanvas.width, webGlCanvas.height);
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const program = context.createProgram();
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const vertexShader = context.createShader(context.VERTEX_SHADER);
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const vertex = "attribute vec4 a_position;\nattribute vec2 a_texCoord;\nvarying vec2 v_texCoord;\n" +
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"void main(){\n\tgl_Position = a_position;\n\tv_texCoord = a_texCoord;\n}";
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context.shaderSource(vertexShader, vertex);
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context.compileShader(vertexShader);
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if (!context.getShaderParameter(vertexShader, context.COMPILE_STATUS)){
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context.deleteShader(vertexShader);
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logging.warning("webgl: failed to compile vertex shader.");
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return {canvas: false, context: false};
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}
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context.attachShader(program, vertexShader);
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const fragmentShader = context.createShader(context.FRAGMENT_SHADER);
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const fragmenter = "precision mediump float;\nuniform sampler2D u_image;\nvarying vec2 v_texCoord;\n" +
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"void main(){\n\tgl_FragColor = texture2D(u_image, v_texCoord);\n}";
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context.shaderSource(fragmentShader, fragmenter);
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context.compileShader(fragmentShader);
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if (!context.getShaderParameter(fragmentShader, context.COMPILE_STATUS)){
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context.deleteShader(fragmentShader);
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logging.warning("webgl: failed to compile fragmenter shader.");
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return {canvas: false, context: false};
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}
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context.attachShader(program, fragmentShader);
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context.linkProgram(program);
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if (!context.getProgramParameter(program, context.LINK_STATUS)){
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context.deleteProgram(program);
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logging.warning("webgl: failed to link program.");
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return {canvas: false, context: false};
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}
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context.useProgram(program);
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const positionBuffer = context.createBuffer();
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context.bindBuffer(context.ARRAY_BUFFER, positionBuffer);
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context.bufferData(context.ARRAY_BUFFER, new Float32Array([
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-1, -1,
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-1, 1,
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1, -1,
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1, 1,
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-1, 1,
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1, -1
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]), context.STATIC_DRAW);
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const positionAttributeLocation = context.getAttribLocation(program, "a_position");
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context.enableVertexAttribArray(positionAttributeLocation);
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const size = 2; // 2 components per iteration
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const type = context.FLOAT; // the data is 32bit floats
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const normalize = false; // don't normalize the data
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const stride = 0; // 0 = move forward size * sizeof(type) each iteration to get the next position
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const offset = 0; // start at the beginning of the buffer
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context.vertexAttribPointer(positionAttributeLocation, size, type, normalize, stride, offset);
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const texCoordLocation = context.getAttribLocation(program, "a_texCoord");
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// provide texture coordinates for the rectangle.
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const texCoordBuffer = context.createBuffer();
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context.bindBuffer(context.ARRAY_BUFFER, texCoordBuffer);
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context.bufferData(context.ARRAY_BUFFER, new Float32Array([
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0, 1,
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0, 0,
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1, 1,
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1, 0,
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0, 0,
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1, 1
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]), context.STATIC_DRAW);
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context.enableVertexAttribArray(texCoordLocation);
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context.vertexAttribPointer(texCoordLocation, 2, context.FLOAT, false, 0, 0);
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context.bindTexture(context.TEXTURE_2D, context.createTexture());
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context.texParameteri(context.TEXTURE_2D, context.TEXTURE_WRAP_S, context.CLAMP_TO_EDGE);
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context.texParameteri(context.TEXTURE_2D, context.TEXTURE_WRAP_T, context.CLAMP_TO_EDGE);
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context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MIN_FILTER, context.NEAREST);
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context.texParameteri(context.TEXTURE_2D, context.TEXTURE_MAG_FILTER, context.NEAREST);
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context.texImage2D(context.TEXTURE_2D, 0, context.RGBA, context.RGBA, context.UNSIGNED_BYTE, canvas);
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context.drawArrays(context.TRIANGLES /*primitiveType*/, 0 /*triangleOffset*/, 6 /*count*/);
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return {webGlCanvas, context};
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};
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const webglRandom = require("./webglRandom");
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let randomSupply = null;
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scope.setRandomSupply = function(supply){
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randomSupply = supply;
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webglRandom.setRandomSupply(supply);
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};
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function getNumber({originalValue, max, index, window}){
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const bitLength = Math.floor(Math.log2(max) + 1);
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const rng = randomSupply.getBitRng(bitLength, window);
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let value = 0;
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for (let i = 0; i < bitLength; i += 1){
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value <<= 1;
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value ^= rng(originalValue, index + i);
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}
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return value;
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}
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const parameterFakeTypes = {
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preference: function(originalValue, definition, window, prefs){
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const settingValue = prefs(definition.preferenceName) || originalValue;
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switch (settingValue){
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case "{undefined}":
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return undefined;
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case "{false}":
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return false;
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case "{empty}":
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return "";
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case "{disabled}":
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return null;
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case "{random vendor}":
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return webglRandom.getRandomVendor(window);
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case "{random renderer}":
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return webglRandom.getRandomRenderer(window);
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}
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if (settingValue.startsWith("<") && settingValue.endsWith(">")){
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return webglRandom.pickOneFromTree(settingValue, window);
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}
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return settingValue;
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},
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decimal: function(originalValue, definition, window){
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const int = Math.floor(originalValue);
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if (int !== originalValue){
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const decimal = originalValue - int;
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const rng = randomSupply.getRng(1, window);
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const newDecimal = decimal * (rng(definition.pname) / 0xFFFFFFFF);
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return int + newDecimal;
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}
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else {
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return originalValue;
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}
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},
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shift: function(originalValue, definition, window){
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const value = getNumber({originalValue, max: definition.max, index: definition.pname, window});
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return originalValue >>> value;
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},
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"-": function(originalValue, definition, window){
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const value = getNumber({originalValue, max: definition.max, index: definition.pname, window}) *
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(definition.factor || 1);
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if (value > originalValue){
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return 0;
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}
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return originalValue - value;
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}
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};
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const parameterChangeDefinition = {
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2928: {name: "DEPTH_RANGE", type: "decimal", isArray: true},
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3379: {name: "MAX_TEXTURE_SIZE", type: "shift", max: 1},
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3386: {name: "MAX_VIEWPORT_DIMS", type: "shift", max: 1, isArray: true},
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32883: {name: "MAX_3D_TEXTURE_SIZE", type: "shift", max: 1},
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33000: {name: "MAX_ELEMENTS_VERTICES", type: "-", max: 3, factor: 50},
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33001: {name: "MAX_ELEMENTS_INDICES", type: "-", max: 3, factor: 50},
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33901: {name: "ALIASED_POINT_SIZE_RANGE", type: "decimal", isArray: true},
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33902: {name: "ALIASED_LINE_WIDTH_RANGE", type: "decimal", isArray: true},
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34024: {name: "MAX_RENDERBUFFER_SIZE", type: "shift", max: 1},
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34045: {name: "MAX_TEXTURE_LOD_BIAS", type: "-", max: 1, factor: 1},
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34076: {name: "MAX_CUBE_MAP_TEXTURE_SIZE", type: "shift", max: 1},
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34921: {name: "MAX_VERTEX_ATTRIBS", type: "shift", max: 1},
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34930: {name: "MAX_TEXTURE_IMAGE_UNITS", type: "shift", max: 1},
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35071: {name: "MAX_ARRAY_TEXTURE_LAYERS", type: "shift", max: 1},
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35371: {name: "MAX_VERTEX_UNIFORM_BLOCKS", type: "-", max: 1, factor: 1},
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35373: {name: "MAX_FRAGMENT_UNIFORM_BLOCKS", type: "-", max: 1, factor: 1},
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35374: {name: "MAX_COMBINED_UNIFORM_BLOCKS", type: "-", max: 3, factor: 1},
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35375: {name: "MAX_UNIFORM_BUFFER_BINDINGS", type: "-", max: 3, factor: 1},
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35376: {name: "MAX_UNIFORM_BLOCK_SIZE", type: "shift", max: 1},
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35377: {name: "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", type: "-", max: 7, factor: 10},
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35379: {name: "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", type: "-", max: 7, factor: 10},
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35657: {name: "MAX_FRAGMENT_UNIFORM_COMPONENTS", type: "shift", max: 1},
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35658: {name: "MAX_VERTEX_UNIFORM_COMPONENTS", type: "shift", max: 1},
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35659: {name: "MAX_VARYING_COMPONENTS", type: "shift", max: 1},
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35660: {name: "MAX_VERTEX_TEXTURE_IMAGE_UNITS", type: "shift", max: 1},
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35661: {name: "MAX_COMBINED_TEXTURE_IMAGE_UNITS", type: "-", max: 1, factor: 2},
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35968: {name: "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", type: "shift", max: 1},
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35978: {name: "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", type: "shift", max: 1},
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36203: {name: "MAX_ELEMENT_INDEX", type: "-", max: 15, factor: 1},
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36347: {name: "MAX_VERTEX_UNIFORM_VECTORS", type: "shift", max: 1},
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36348: {name: "MAX_VARYING_VECTORS", type: "shift", max: 1},
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36349: {name: "MAX_FRAGMENT_UNIFORM_VECTORS", type: "shift", max: 1},
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37154: {name: "MAX_VERTEX_OUTPUT_COMPONENTS", type: "shift", max: 1},
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37157: {name: "MAX_FRAGMENT_INPUT_COMPONENTS", type: "shift", max: 1},
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7936: {name: "VENDOR", type: "preference", preferenceName: "webGLVendor"},
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7937: {name: "RENDERER", type: "preference", preferenceName: "webGLRenderer"},
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37445: {name: "UNMASKED_VENDOR_WEBGL", type: "preference", preferenceName: "webGLUnmaskedVendor"},
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37446: {name: "UNMASKED_RENDERER_WEBGL", type: "preference", preferenceName: "webGLUnmaskedRenderer"}
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};
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scope.initializeParameterDefinitions = function(){
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function singleFake(originalValue, window, prefs){
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const value = parameterFakeTypes[this.type](originalValue, this, window, prefs);
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const faked = value !== originalValue;
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this.fake = function(){
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return {value, faked};
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};
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return {value, faked};
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}
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function arrayFake(originalValue, window, prefs){
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let faked = false;
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let fakedValue = [];
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for (let i = 0; i < originalValue.length; i += 1){
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fakedValue[i] = parameterFakeTypes[this.type](originalValue[i], this, window, prefs);
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faked = faked || originalValue[i] !== fakedValue[i];
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originalValue[i] = fakedValue[i];
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}
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this.fake = function(originalValue){
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if (faked){
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for (let i = 0; i < originalValue.length; i += 1){
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originalValue[i] = fakedValue[i];
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}
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}
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return {
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value: originalValue,
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faked
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};
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};
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return {
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value: originalValue,
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faked
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};
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}
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Object.keys(parameterChangeDefinition).forEach(function(parameterName){
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const definition = parameterChangeDefinition[parameterName];
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definition.pname = parameterName;
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if (!definition.fake){
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definition.fake = definition.isArray? arrayFake: singleFake;
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}
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});
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};
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scope.parameterChangeDefinition = parameterChangeDefinition;
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}()); |