/* jslint moz: true, bitwise: true */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ (function(){ "use strict"; var scope; if ((typeof exports) !== "undefined"){ scope = exports; } else { window.scope.randomSupplies = {}; scope = window.scope.randomSupplies; } function getDomain(window){ if (!window.location.href || window.location.href === "about:blank"){ if (window !== window.parent){ return getDomain(window.parent); } else if (window.opener){ return getDomain(window.opener); } } return window.location.host; } const getPersistentRnd = (function(){ var persistentRnd = Object.create(null); browser.runtime.onMessage.addListener(function(data){ if (data["canvasBlocker-set-domain-rnd"]){ var {domain, rnd} = data["canvasBlocker-set-domain-rnd"]; persistentRnd[domain] = new Uint8Array(rnd); } if (data["canvasBlocker-clear-domain-rnd"]){ persistentRnd = Object.create(null); } }); return function getPersistentRnd(window){ var domain = getDomain(window); if (!persistentRnd[domain]){ // create the (sub-)domains random numbers if not existing persistentRnd[domain] = new Uint8Array(128); window.crypto.getRandomValues(persistentRnd[domain]); browser.runtime.sendMessage({"canvasBlocker-new-domain-rnd": {domain, rnd: Array.from(persistentRnd[domain])}}); } return persistentRnd[domain]; } }()); scope.persistent = { name: "persistent", getRng: function(length, window){ var bitSet = getPersistentRnd(window); return function(value, i){ // use the last 7 bits from the value for the index of the // random number var index = value & 0x7F; // use the last 3 bits from the position and the first bit from // from the value to get bit to use from the random number var bitIndex = ((i & 0x03) << 1) | (value >>> 7); // extract the bit var bit = (bitSet[index] >>> bitIndex) & 0x01; // XOR the bit and the value to alter the last bit of it... or not return value ^ bit; }; }, getPixelRng: function(length, window, ignoredColors){ var rng = this.getRng(length, window); return function(r, g, b, a, i){ var index = String.fromCharCode(r, g, b, a); if (ignoredColors[index]){ return [r, g, b, a]; } var baseIndex = i * 4; return [ rng(r, baseIndex + 0), rng(g, baseIndex + 1), rng(b, baseIndex + 2), rng(a, baseIndex + 3) ]; } } }; scope.constant = { name: "constant", getRng: function(length, window){ return scope.nonPersistent.getRng(length, window); }, getPixelRng: (function(){ var colors = Object.create(null); return function getConstantPixelRng(length, window, ignoredColors){ var rng = scope.nonPersistent.getRng(1024, window); return function(r, g, b, a, i){ var index = String.fromCharCode(r, g, b, a); if (ignoredColors[index]){ return [r, g, b, a]; } var color = colors[index]; if (!color){ color = [ rng(r, 0), rng(g, 0), rng(b, 0), rng(a, 0) ]; colors[index] = color; } return color; }; }; }()) }; scope.nonPersistent = { name: "nonPersistent", getRng: function(length, window){ // Initialize the random number batch creation var randomI = 65536; var randomNumbers = new Uint8Array(Math.min(65536, length)); return function(value, i){ if (randomI >= randomNumbers.length){ // refill the random number bucket if empty randomI = 0; if (length - i < 65536){ randomNumbers = new Uint8Array(length - i); } window.crypto.getRandomValues(randomNumbers); } var rnd = randomNumbers[randomI]; randomI += 1; // XOR the last bit to alter it... or not return value ^ (rnd & 0x01); }; }, getPixelRng: function(length, window, ignoredColors){ var rng = this.getRng(length, window); return function(r, g, b, a, i){ var index = String.fromCharCode(r, g, b, a); if (ignoredColors[index]){ return [r, g, b, a]; } var baseIndex = i * 4; return [ rng(r, baseIndex + 0), rng(g, baseIndex + 1), rng(b, baseIndex + 2), rng(a, baseIndex + 3) ]; } } }; }());