/* jslint moz: true, bitwise: true */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ (function(){ "use strict"; function getFakeCanvas(window, original){ var context = window.HTMLCanvasElement.prototype.getContext.call(original, "2d"); var imageData, data, source; if (context){ imageData = window.CanvasRenderingContext2D.prototype.getImageData.call(context, 0, 0, original.width, original.height); source = imageData.data; } else { context = window.HTMLCanvasElement.prototype.getContext.call(original, "webgl") || window.HTMLCanvasElement.prototype.getContext.call(original, "experimental-webgl") || window.HTMLCanvasElement.prototype.getContext.call(original, "webgl2") || window.HTMLCanvasElement.prototype.getContext.call(original, "experimental-webgl2"); imageData = context.createImageData(original.width, original.height); source = new window.wrappedJSObject.Uint8Array(imageData.data.length); window.WebGLRenderingContext.prototype.readPixels.call( context, 0, 0, original.width, original.height, context.RGBA, context.UNSIGNED_BYTE, source ); } var data = imageData.data; for (var i = 0, l = data.length; i < l; i += 1){ var value = source[i]; if (value >= 0x80){ value = value ^ Math.floor(Math.random() * 0x20); } else if (value >= 0x40){ value = value ^ Math.floor(Math.random() * 0x10); } else if (value >= 0x20){ value = value ^ Math.floor(Math.random() * 0x08); } else if (value >= 0x10){ value = value ^ Math.floor(Math.random() * 0x04); } else if (value >= 0x08){ value = value ^ Math.floor(Math.random() * 0x02); } else if (value >= 0x04){ value = value ^ Math.floor(Math.random() * 0x01); } data[i] = value; } var canvas = original.cloneNode(true); context = window.HTMLCanvasElement.prototype.getContext.call(canvas, "2d"); context.putImageData(imageData, 0, 0); return canvas; } function getWindow(canvas){ return canvas.ownerDocument.defaultView; } // changed functions and their fakes exports.changedFunctions = { getContext: { type: "context", object: "HTMLCanvasElement" }, toDataURL: { type: "readout", object: "HTMLCanvasElement", fake: function toDataURL(){ var window = getWindow(this); return window.HTMLCanvasElement.prototype.toDataURL.apply(getFakeCanvas(window, this), arguments); } }, toBlob: { type: "readout", object: "HTMLCanvasElement", fake: function toBlob(callback){ var window = getWindow(this); return window.HTMLCanvasElement.prototype.toBlob.apply(getFakeCanvas(window, this), arguments); }, exportOptions: {allowCallbacks: true} }, mozGetAsFile: { type: "readout", object: "HTMLCanvasElement", mozGetAsFile: function mozGetAsFile(callbak){ var window = getWindow(this); return window.HTMLCanvasElement.prototype.mozGetAsFile.apply(getFakeCanvas(window, this), arguments); } }, getImageData: { type: "readout", object: "CanvasRenderingContext2D", fake: function getImageData(sx, sy, sw, sh){ var window = getWindow(this.canvas); var context = window.HTMLCanvasElement.prototype.getContext.call(getFakeCanvas(window, this.canvas), "2d"); var data = window.CanvasRenderingContext2D.prototype.getImageData.apply(context, arguments).data; var imageData = context.createImageData(sw, sh); for (var i = 0, l = data.length; i < l; i += 1){ imageData.data[i] = data[i]; } return imageData; } }, readPixels: { type: "readout", object: "WebGLRenderingContext", fake: function readPixels(x, y, width, height, format, type, pixels){ var window = getWindow(this.canvas); var context = window.HTMLCanvasElement.prototype.getContext.call(getFakeCanvas(window, this.canvas), "webGL"); return window.WebGLRenderingContext.prototype.readPixels.apply(context, arguments); } } }; }());