mirror of
https://github.com/meilisearch/MeiliSearch
synced 2024-11-24 05:44:25 +01:00
392 lines
16 KiB
Rust
392 lines
16 KiB
Rust
/*! Implementation of a generic graph-based ranking rule.
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A graph-based ranking rule is a ranking rule that works by representing
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its possible operations and their relevancy cost as a directed acyclic multi-graph
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built on top of the query graph. It then computes its buckets by finding the
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cheapest paths from the start node to the end node and computing the document ids
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that satisfy those paths.
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For example, the proximity ranking rule builds a graph where the edges between two
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nodes represent a condition that the term of the source node is in a certain proximity
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to the term of the destination node. With the query "pretty house by" where the term
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"pretty" has three possible proximities to the term "house" and "house" has two
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proximities to "by", the graph will look like this:
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```txt
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┌───────┐ ┌───────┐─────1────▶┌───────┐──1──▶┌─────┐ ┌───────┐
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│ START │──0─▶│pretty │─────2────▶│ house │ │ by │─0─▶│ END │
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└───────┘ └───────┘─────3────▶└───────┘──2-─▶└─────┘ └───────┘
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```
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The proximity ranking rule's first bucket will be determined by the union of all
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the shortest paths from START to END, which in this case is:
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```txt
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START --0-> pretty --1--> house --1--> by --0--> end
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```
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The path's corresponding document ids are found by taking the intersection of the
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document ids of each edge. That is, we find the documents where both `pretty` is
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1-close to `house` AND `house` is 1-close to `by`.
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For the second bucket, we get the union of the second-cheapest paths, which are:
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```txt
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START --0-> pretty --1--> house --2--> by --0--> end
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START --0-> pretty --2--> house --1--> by --0--> end
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```
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That is we find the documents where either:
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- `pretty` is 1-close to `house` AND `house` is 2-close to `by`
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- OR: `pretty` is 2-close to `house` AND `house` is 1-close to `by`
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*/
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use std::collections::BTreeSet;
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use std::ops::ControlFlow;
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use roaring::RoaringBitmap;
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use super::interner::{Interned, MappedInterner};
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use super::logger::SearchLogger;
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use super::query_graph::QueryNode;
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use super::ranking_rule_graph::{
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ConditionDocIdsCache, DeadEndsCache, ExactnessGraph, FidGraph, PositionGraph, ProximityGraph,
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RankingRuleGraph, RankingRuleGraphTrait, TypoGraph,
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};
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use super::small_bitmap::SmallBitmap;
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use super::{QueryGraph, RankingRule, RankingRuleOutput, SearchContext};
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use crate::search::new::query_term::LocatedQueryTermSubset;
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use crate::search::new::ranking_rule_graph::PathVisitor;
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use crate::{Result, TermsMatchingStrategy};
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pub type Proximity = GraphBasedRankingRule<ProximityGraph>;
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impl GraphBasedRankingRule<ProximityGraph> {
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pub fn new(terms_matching_strategy: Option<TermsMatchingStrategy>) -> Self {
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Self::new_with_id("proximity".to_owned(), terms_matching_strategy)
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}
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}
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pub type Fid = GraphBasedRankingRule<FidGraph>;
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impl GraphBasedRankingRule<FidGraph> {
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pub fn new(terms_matching_strategy: Option<TermsMatchingStrategy>) -> Self {
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Self::new_with_id("fid".to_owned(), terms_matching_strategy)
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}
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}
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pub type Position = GraphBasedRankingRule<PositionGraph>;
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impl GraphBasedRankingRule<PositionGraph> {
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pub fn new(terms_matching_strategy: Option<TermsMatchingStrategy>) -> Self {
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Self::new_with_id("position".to_owned(), terms_matching_strategy)
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}
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}
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pub type Typo = GraphBasedRankingRule<TypoGraph>;
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impl GraphBasedRankingRule<TypoGraph> {
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pub fn new(terms_matching_strategy: Option<TermsMatchingStrategy>) -> Self {
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Self::new_with_id("typo".to_owned(), terms_matching_strategy)
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}
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}
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pub type Exactness = GraphBasedRankingRule<ExactnessGraph>;
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impl GraphBasedRankingRule<ExactnessGraph> {
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pub fn new() -> Self {
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Self::new_with_id("exactness".to_owned(), None)
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}
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}
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/// A generic graph-based ranking rule
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pub struct GraphBasedRankingRule<G: RankingRuleGraphTrait> {
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id: String,
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terms_matching_strategy: Option<TermsMatchingStrategy>,
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// When the ranking rule is not iterating over its buckets,
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// its state is `None`.
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state: Option<GraphBasedRankingRuleState<G>>,
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}
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impl<G: RankingRuleGraphTrait> GraphBasedRankingRule<G> {
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/// Creates the ranking rule with the given identifier
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pub fn new_with_id(id: String, terms_matching_strategy: Option<TermsMatchingStrategy>) -> Self {
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Self { id, terms_matching_strategy, state: None }
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}
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}
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/// The internal state of a graph-based ranking rule during iteration
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pub struct GraphBasedRankingRuleState<G: RankingRuleGraphTrait> {
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/// The current graph
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graph: RankingRuleGraph<G>,
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/// Cache to retrieve the docids associated with each edge
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conditions_cache: ConditionDocIdsCache<G>,
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/// Cache used to optimistically discard paths that resolve to no documents.
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dead_ends_cache: DeadEndsCache<G::Condition>,
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/// A structure giving the list of possible costs from each node to the end node
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all_costs: MappedInterner<QueryNode, Vec<u64>>,
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/// An index in the first element of `all_distances`, giving the cost of the next bucket
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cur_cost: u64,
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}
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impl<'ctx, G: RankingRuleGraphTrait> RankingRule<'ctx, QueryGraph> for GraphBasedRankingRule<G> {
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fn id(&self) -> String {
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self.id.clone()
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}
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fn start_iteration(
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&mut self,
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ctx: &mut SearchContext<'ctx>,
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_logger: &mut dyn SearchLogger<QueryGraph>,
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_universe: &RoaringBitmap,
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query_graph: &QueryGraph,
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) -> Result<()> {
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let removal_cost = if let Some(terms_matching_strategy) = self.terms_matching_strategy {
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match terms_matching_strategy {
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TermsMatchingStrategy::Last => {
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let removal_order =
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query_graph.removal_order_for_terms_matching_strategy_last(ctx);
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let mut forbidden_nodes =
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SmallBitmap::for_interned_values_in(&query_graph.nodes);
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let mut costs = query_graph.nodes.map(|_| None);
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let mut cost = 100;
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for ns in removal_order {
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for n in ns.iter() {
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*costs.get_mut(n) = Some((cost, forbidden_nodes.clone()));
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}
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forbidden_nodes.union(&ns);
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cost += 100;
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}
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costs
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}
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TermsMatchingStrategy::All => query_graph.nodes.map(|_| None),
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}
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} else {
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query_graph.nodes.map(|_| None)
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};
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let graph = RankingRuleGraph::build(ctx, query_graph.clone(), removal_cost)?;
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let condition_docids_cache = ConditionDocIdsCache::default();
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let dead_ends_cache = DeadEndsCache::new(&graph.conditions_interner);
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// Then pre-compute the cost of all paths from each node to the end node
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let all_costs = graph.find_all_costs_to_end();
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let state = GraphBasedRankingRuleState {
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graph,
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conditions_cache: condition_docids_cache,
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dead_ends_cache,
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all_costs,
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cur_cost: 0,
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};
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self.state = Some(state);
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Ok(())
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}
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fn next_bucket(
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&mut self,
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ctx: &mut SearchContext<'ctx>,
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logger: &mut dyn SearchLogger<QueryGraph>,
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universe: &RoaringBitmap,
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) -> Result<Option<RankingRuleOutput<QueryGraph>>> {
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// If universe.len() <= 1, the bucket sort algorithm
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// should not have called this function.
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assert!(universe.len() > 1);
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// Will crash if `next_bucket` is called before `start_iteration` or after `end_iteration`,
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// should never happen
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let mut state = self.state.take().unwrap();
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// Retrieve the cost of the paths to compute
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let Some(&cost) = state
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.all_costs
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.get(state.graph.query_graph.root_node)
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.iter()
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.find(|c| **c >= state.cur_cost) else {
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self.state = None;
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return Ok(None);
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};
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state.cur_cost = cost + 1;
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let mut bucket = RoaringBitmap::new();
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let GraphBasedRankingRuleState {
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graph,
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conditions_cache: condition_docids_cache,
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dead_ends_cache,
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all_costs,
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cur_cost: _,
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} = &mut state;
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let mut universe = universe.clone();
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let mut used_conditions = SmallBitmap::for_interned_values_in(&graph.conditions_interner);
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let mut good_paths = vec![];
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let mut considered_paths = vec![];
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// For each path of the given cost, we will compute its associated
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// document ids.
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// In case the path does not resolve to any document id, we try to figure out why
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// and update the `dead_ends_cache` accordingly.
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// Updating the dead_ends_cache helps speed up the execution of `visit_paths_of_cost` and reduces
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// the number of future candidate paths given by that same function.
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let mut subpaths_docids: Vec<(Interned<G::Condition>, RoaringBitmap)> = vec![];
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let mut nodes_with_removed_outgoing_conditions = BTreeSet::new();
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let visitor = PathVisitor::new(cost, graph, all_costs, dead_ends_cache);
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visitor.visit_paths(&mut |path, graph, dead_ends_cache| {
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considered_paths.push(path.to_vec());
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// If the universe is empty, stop exploring the graph, since no docids will ever be found anymore.
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if universe.is_empty() {
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return Ok(ControlFlow::Break(()));
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}
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// `visit_paths` performs a depth-first search, so the previously visited path
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// is likely to share a prefix with the current one.
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// We stored the previous path and the docids associated to each of its prefixes in `subpaths_docids`.
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// We take advantage of this to avoid computing the docids associated with the common prefix between
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// the old and current path.
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let idx_of_first_different_condition = {
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let mut idx = 0;
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for (&last_c, cur_c) in path.iter().zip(subpaths_docids.iter().map(|x| x.0)) {
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if last_c == cur_c {
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idx += 1;
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} else {
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break;
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}
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}
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subpaths_docids.truncate(idx);
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idx
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};
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// Then for the remaining of the path, we continue computing docids.
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for latest_condition in path[idx_of_first_different_condition..].iter().copied() {
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let success = visit_path_condition(
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ctx,
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graph,
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&universe,
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dead_ends_cache,
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condition_docids_cache,
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&mut subpaths_docids,
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&mut nodes_with_removed_outgoing_conditions,
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latest_condition,
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)?;
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if !success {
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return Ok(ControlFlow::Continue(()));
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}
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}
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assert!(subpaths_docids.iter().map(|x| x.0).eq(path.iter().copied()));
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let path_docids =
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subpaths_docids.pop().map(|x| x.1).unwrap_or_else(|| universe.clone());
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assert!(!path_docids.is_empty());
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// Accumulate the path for logging purposes only
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good_paths.push(path.to_vec());
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for &condition in path {
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used_conditions.insert(condition);
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}
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bucket |= &path_docids;
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// Reduce the size of the universe so that we can more optimistically discard candidate paths
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universe -= &path_docids;
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for (_, docids) in subpaths_docids.iter_mut() {
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*docids -= &path_docids;
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}
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if universe.is_empty() {
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Ok(ControlFlow::Break(()))
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} else {
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Ok(ControlFlow::Continue(()))
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}
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})?;
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logger.log_internal_state(graph);
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logger.log_internal_state(&good_paths);
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// We modify the next query graph so that it only contains the subgraph
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// that was used to compute this bucket
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// But we only do it in case the bucket length is >1, because otherwise
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// we know the child ranking rule won't be called anyway
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let paths: Vec<Vec<(Option<LocatedQueryTermSubset>, LocatedQueryTermSubset)>> = good_paths
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.into_iter()
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.map(|path| {
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path.into_iter()
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.map(|condition| {
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let (a, b) =
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condition_docids_cache.get_subsets_used_by_condition(condition);
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(a.clone(), b.clone())
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})
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.collect()
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})
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.collect();
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let next_query_graph = QueryGraph::build_from_paths(paths);
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#[allow(clippy::comparison_chain)]
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if nodes_with_removed_outgoing_conditions.len() == 1 {
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graph.update_all_costs_before_node(
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*nodes_with_removed_outgoing_conditions.first().unwrap(),
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all_costs,
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);
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} else if nodes_with_removed_outgoing_conditions.len() > 1 {
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*all_costs = graph.find_all_costs_to_end();
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}
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self.state = Some(state);
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Ok(Some(RankingRuleOutput { query: next_query_graph, candidates: bucket }))
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}
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fn end_iteration(
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&mut self,
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_ctx: &mut SearchContext<'ctx>,
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_logger: &mut dyn SearchLogger<QueryGraph>,
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) {
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self.state = None;
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}
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}
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/// Returns false if the intersection between the condition
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/// docids and the previous path docids is empty.
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#[allow(clippy::too_many_arguments)]
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fn visit_path_condition<G: RankingRuleGraphTrait>(
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ctx: &mut SearchContext,
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graph: &mut RankingRuleGraph<G>,
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universe: &RoaringBitmap,
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dead_ends_cache: &mut DeadEndsCache<G::Condition>,
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condition_docids_cache: &mut ConditionDocIdsCache<G>,
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subpath: &mut Vec<(Interned<G::Condition>, RoaringBitmap)>,
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nodes_with_removed_outgoing_conditions: &mut BTreeSet<Interned<QueryNode>>,
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latest_condition: Interned<G::Condition>,
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) -> Result<bool> {
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let condition_docids = &condition_docids_cache
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.get_computed_condition(ctx, latest_condition, graph, universe)?
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.docids;
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if condition_docids.is_empty() {
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// 1. Store in the cache that this edge is empty for this universe
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dead_ends_cache.forbid_condition(latest_condition);
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// 2. remove all the edges with this condition from the ranking rule graph
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let source_nodes = graph.remove_edges_with_condition(latest_condition);
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nodes_with_removed_outgoing_conditions.extend(source_nodes);
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return Ok(false);
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}
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let latest_path_docids = if let Some((_, prev_docids)) = subpath.last() {
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prev_docids & condition_docids
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} else {
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condition_docids.clone()
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};
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if !latest_path_docids.is_empty() {
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subpath.push((latest_condition, latest_path_docids));
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return Ok(true);
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}
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// If the (sub)path is empty, we try to figure out why and update the caches accordingly.
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// First, we know that this path is empty, and thus any path
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// that is a superset of it will also be empty.
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dead_ends_cache.forbid_condition_after_prefix(subpath.iter().map(|x| x.0), latest_condition);
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if subpath.len() <= 1 {
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return Ok(false);
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}
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let mut subprefix = vec![];
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// Deadend if the intersection between this edge and any
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// previous prefix is disjoint with the universe
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// We already know that the intersection with the last one
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// is empty,
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for (past_condition, sp_docids) in subpath[..subpath.len() - 1].iter() {
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subprefix.push(*past_condition);
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if condition_docids.is_disjoint(sp_docids) {
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dead_ends_cache
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.forbid_condition_after_prefix(subprefix.iter().copied(), latest_condition);
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}
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}
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Ok(false)
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}
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