use super::{Edge, RankingRuleGraph, RankingRuleGraphTrait}; use crate::new::{QueryGraph, SearchContext}; use crate::Result; use roaring::RoaringBitmap; impl RankingRuleGraph { pub fn build(ctx: &mut SearchContext, query_graph: QueryGraph) -> Result { let mut ranking_rule_graph = Self { query_graph, all_edges: vec![], node_edges: vec![], successors: vec![] }; for (node_idx, node) in ranking_rule_graph.query_graph.nodes.iter().enumerate() { ranking_rule_graph.node_edges.push(RoaringBitmap::new()); ranking_rule_graph.successors.push(RoaringBitmap::new()); let new_edges = ranking_rule_graph.node_edges.last_mut().unwrap(); let new_successors = ranking_rule_graph.successors.last_mut().unwrap(); let Some(from_node_data) = G::build_visit_from_node(ctx, node)? else { continue }; for successor_idx in ranking_rule_graph.query_graph.edges[node_idx].successors.iter() { let to_node = &ranking_rule_graph.query_graph.nodes[successor_idx as usize]; let mut edges = G::build_visit_to_node(ctx, to_node, &from_node_data)?; if edges.is_empty() { continue; } edges.sort_by_key(|e| e.0); for (cost, details) in edges { ranking_rule_graph.all_edges.push(Some(Edge { from_node: node_idx as u32, to_node: successor_idx, cost, details, })); new_edges.insert(ranking_rule_graph.all_edges.len() as u32 - 1); new_successors.insert(successor_idx); } } } Ok(ranking_rule_graph) } }