use structopt::StructOpt; const POSSIBLE_ENV: [&str; 2] = ["development", "production"]; #[derive(Debug, Clone, StructOpt)] pub struct Opt { /// The destination where the database must be created. #[structopt(long, env = "MEILI_DB_PATH", default_value = "./data.ms")] pub db_path: String, /// The address on which the http server will listen. #[structopt(long, env = "MEILI_HTTP_ADDR", default_value = "127.0.0.1:7700")] pub http_addr: String, /// The master key allowing you to do everything on the server. #[structopt(long, env = "MEILI_MASTER_KEY")] pub master_key: Option, /// This environment variable must be set to `production` if your are running in production. /// If the server is running in development mode more logs will be displayed, /// and the master key can be avoided which implies that there is no security on the updates routes. /// This is useful to debug when integrating the engine with another service. #[structopt(long, env = "MEILI_ENV", default_value = "development", possible_values = &POSSIBLE_ENV)] pub env: String, /// Do not send analytics to Meili. #[structopt(long, env = "MEILI_NO_ANALYTICS")] pub no_analytics: bool, /// The maximum size, in bytes, of the main lmdb database directory #[structopt(long, env = "MEILI_MAIN_MAP_SIZE", default_value = "107374182400")] // 100GB pub main_map_size: usize, /// The maximum size, in bytes, of the update lmdb database directory #[structopt(long, env = "MEILI_UPDATE_MAP_SIZE", default_value = "107374182400")] // 100GB pub update_map_size: usize }