implement snapshot scheduler

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mpostma 2021-03-17 11:53:23 +01:00
parent 2f418ee767
commit ee838be41b
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3 changed files with 67 additions and 9 deletions

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use std::path::PathBuf;
use std::time::Duration;
use tokio::time::interval;
use super::index_actor::IndexActorHandle;
use super::update_actor::UpdateActorHandle;
use super::uuid_resolver::UuidResolverHandle;
#[allow(dead_code)]
pub struct SnapshotService<B> {
index_handle: IndexActorHandle,
uuid_resolver_handle: UuidResolverHandle,
update_handle: UpdateActorHandle<B>,
snapshot_period: Duration,
snapshot_path: PathBuf,
}
impl<B> SnapshotService<B> {
pub fn new(
index_handle: IndexActorHandle,
uuid_resolver_handle: UuidResolverHandle,
update_handle: UpdateActorHandle<B>,
snapshot_period: Duration,
snapshot_path: PathBuf,
) -> Self {
Self {
index_handle,
uuid_resolver_handle,
update_handle,
snapshot_period,
snapshot_path,
}
}
pub async fn run(self) {
let mut interval = interval(self.snapshot_period);
loop {
interval.tick().await;
self.perform_snapshot().await;
}
}
async fn perform_snapshot(&self) {
println!("performing snapshot in {:?}", self.snapshot_path);
}
}