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Move the proximity function to a module
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15208c7d3d
commit
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3 changed files with 31 additions and 28 deletions
28
src/proximity.rs
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28
src/proximity.rs
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use std::cmp;
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use crate::{Attribute, Position};
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const ONE_ATTRIBUTE: u32 = 1000;
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const MAX_DISTANCE: u32 = 8;
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pub fn index_proximity(lhs: u32, rhs: u32) -> u32 {
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if lhs <= rhs {
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cmp::min(rhs - lhs, MAX_DISTANCE)
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} else {
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cmp::min((lhs - rhs) + 1, MAX_DISTANCE)
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}
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}
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pub fn positions_proximity(lhs: Position, rhs: Position) -> u32 {
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let (lhs_attr, lhs_index) = extract_position(lhs);
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let (rhs_attr, rhs_index) = extract_position(rhs);
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if lhs_attr != rhs_attr { MAX_DISTANCE }
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else { index_proximity(lhs_index, rhs_index) }
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}
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pub fn extract_position(position: Position) -> (Attribute, Position) {
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(position / ONE_ATTRIBUTE, position % ONE_ATTRIBUTE)
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}
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pub fn path_proximity(path: &[Position]) -> u32 {
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path.windows(2).map(|w| positions_proximity(w[0], w[1])).sum::<u32>()
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}
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