Make macOS Universal Bundle target 10.6 for x86 and x86_64
Enable SDL audio capture for SDL 2.0.5 and newer
Add SDL 2.0.1 headers for macOS PPC
Update SDL2 to 2.0.8
Disable SDL audio capture until prebuilt SDL libraries are updated to 2.0.8.
Use the SDL2 audio device interface instead of the legacy 1.2 API.
Added audio capture support to SDL backend.
There's no need to SDL_PauseAudio(1) before calling SDL_CloseAudio().
sdl_snd.c should just initialize SDL audio without checking SDL_WasInit().
Support SDL audio devices that require float32 samples.
Fix map list in Team Arena start server menu after entering SP menu
Make setting r_stencilbits more consistent in Team Arena UI
Restore setting r_colorbits in q3_ui
Fix displayed color/depth/stencil bits values
Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything."
Fix q3history buffer not cleared between mods and OOB-access
Fix mouse grab after toggling fullscreen