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Fix typo

no-keypad-movement
Thilo Schulz 10 years ago
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31b3acf587
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      md4-readme.txt

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md4-readme.txt View File

@@ -19,7 +19,7 @@ this readme. Since the code on how to handle those MDR files was released
under a GPL licence a long time ago, I was able to implement this format for
Quake3 and do some efficiency improvements.
To enable the support for this model format, go to qcommon/qfiles.h,
remove the comment slashes for #define RAVENMDR and then compile the engine.
remove the comment slashes for #define RAVENMD4 and then compile the engine.

Including finished MDR models in your projects is easy: just load the model
files in your cgame code as you would normally load an MD3 model. The engine


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