holgersson-overlay/games-fps/urbanterror/urbanterror-9999.ebuild
2017-03-31 14:26:37 +02:00

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# Copyright 1999-2017 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=6
inherit git-r3
# TODO:
# unbundle zlib
# set LICENSE only for the engine or for game-data, too in *this* ebuild?
# fix USE="-altgamma"
DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
HOMEPAGE="http://urbanterror.info"
EGIT_REPO_URI="https://github.com/holgersson32644/ioq3.git"
EGIT_BRANCH="urt"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS=""
IUSE="+altgamma +curl debug dedicated mumble openal +opus server +sdl vorbis"
PATCHES=(
"${FILESDIR}"/${P}-respect_CFLAGS.patch
)
RDEPEND="
!dedicated? (
virtual/opengl
curl? ( net-misc/curl )
openal? ( media-libs/openal )
sdl? ( media-libs/libsdl[X,sound,joystick,opengl,video] )
!sdl? ( x11-libs/libX11
x11-libs/libXext
x11-libs/libXxf86dga
x11-libs/libXxf86vm )
vorbis? ( media-libs/libogg
media-libs/libvorbis )
opus? ( media-libs/opusfile )
mumble? ( media-sound/mumble )
)
~games-fps/urbanterror-data-4.3.2"
DEPEND="${RDEPEND}
dedicated? ( curl? ( net-misc/curl ) )
"
pkg_pretend() {
if ! use dedicated ; then
if ! use openal && ! use opus && ! use vorbis ; then
ewarn
ewarn "Sound support disabled. Enable 'openal' or 'opus' or 'vorbis' useflag."
ewarn
fi
fi
}
src_compile() {
buildit() { use $1 && echo 1 || echo 0 ; }
nobuildit() { use $1 && echo 0 || echo 1 ; }
emake \
ARCH=$(usex amd64 "x86_64" "i386") \
DEFAULT_BASEDIR="/usr/share/urbanterror" \
BUILD_CLIENT=$(nobuildit dedicated) \
BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \
BUILD_BASEGAME=1 \
BUILD_MISSIONPACK=0 \
BUILD_GAME_SO=0 \
BUILD_GAME_QVM=0 \
BUILD_STANDALONE=1 \
SERVERBIN="Quake3-UrT-Ded" \
CLIENTBIN="Quake3-UrT" \
USE_RENDERER_DLOPEN=0 \
USE_YACC=0 \
BASEGAME="q3ut4"\
BASEGAME_CFLAGS="${CFLAGS}" \
USE_SDL=$(buildit sdl) \
USE_SDL_DLOPEN=$(buildit sdl) \
USE_OPENAL=$(buildit openal) \
USE_OPENAL_DLOPEN=0 \
USE_CURL=$(buildit curl) \
USE_CURL_DLOPEN=0 \
USE_CODEC_VORBIS=$(buildit vorbis) \
USE_CODEC_OPUS=$(buildit opus) \
USE_MUMBLE=$(buildit mumble) \
USE_VOIP=0 \
USE_INTERNAL_LIBS=0 \
USE_INTERNAL_ZLIB=1 \
USE_LOCAL_HEADERS=0 \
USE_ALTGAMMA=1
}
src_install() {
local my_arch=$(usex amd64 "x86_64" "i386")
# docs from ioq3, not from UrbanTerror ZIP file
dodoc ChangeLog README.md README.ioq3.md md4-readme.txt
if use !dedicated ; then
newbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT.${my_arch} ${PN}
# Shooter as defined in https://specifications.freedesktop.org/menu-spec/latest/apas02.html
make_desktop_entry ${PN} "UrbanTerror" ${PN} Games;Shooter
fi
if use dedicated || use server ; then
newbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated
fi
}
pkg_preinst() {
use dedicated || gnome2_icon_savelist
}
pkg_postinst() {
use dedicated || gnome2_icon_cache_update
if [[ -z "${REPLACING_VERSIONS}" ]]; then
# This is a new installation
if use openal && ! use dedicated ; then
einfo
elog "You might need to set:"
elog " seta s_useopenal \"1\""
elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work."
einfo
fi
if use altgamma ; then
einfo
elog "You might need to set:"
elog " seta r_altgamma \"1\""
elog "in your ~/.q3a/q3ut4/q3config.cfg for altgamma to work."
fi
fi
}
pkg_postrm() {
use dedicated || gnome2_icon_cache_update
}