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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<maintainer type="person" proxied="yes">
<email>agrigo2001@yahoo.com.au</email>
<name>Adrian Grigo</name>
</maintainer>
<maintainer type="project" proxied="proxy">
<email>proxy-maint@gentoo.org</email>
<name>Proxy Maintainers</name>
</maintainer>
<longdescription>
Blender, the open source software for 3D modeling, animation,
rendering, post-production, interactive creation and playback.
</longdescription>
<use>
<flag name="abi6-compat">
Build for OpenVDB ABI 6.
</flag>
<flag name="abi7-compat">
Build for OpenVDB ABI 7.
</flag>
<flag name="alembic">
Add support for Alembic through
<pkg>media-gfx/alembic</pkg>.
</flag>
<flag name="bullet">
Enable Bullet (Physics Engine).
</flag>
<flag name="collada">
Add support for Collada interchange format through
<pkg>media-libs/opencollada</pkg>.
</flag>
<flag name="color-management">Enable color management via <pkg>media-libs/opencolorio</pkg>.</flag>
<flag name="cuda">
Build cycles renderer with nVidia CUDA support.
</flag>
<flag name="cycles">
Build cycles renderer (requires <pkg>media-libs/openimageio</pkg> and
<pkg>dev-libs/boost</pkg>).
</flag>
<flag name="dds">
Adds DDS textures support to Blender.
</flag>
<flag name="elbeem">
Adds surface fluid simulation to Blender using El'Beem library.
</flag>
<flag name="headless">
Build without graphical support (renderfarm, server mode only).
</flag>
<flag name="llvm">
Enable features depending on llvm.
</flag>
<flag name="ndof">
Enable NDOF input devices (SpaceNavigator and friends).
</flag>
<flag name="opencl">
Allow OpenCL Graphics Acceleration. This may
require extra graphics card drivers.</flag>
<flag name="openimageio">Enable OpenImageIO Support</flag>
<flag name="opensubdiv">
Add rendering support form OpenSubdiv from Dreamworks Animation
through <pkg>media-libs/opensubdiv</pkg>.
</flag>
<flag name="openvdb">
Add GPU preview rendering. Only works with nVidia cards.
</flag>
<flag name="osl">
Add support for OpenShadingLanguage scripting.
</flag>
<flag name="standalone">
Build the standalone version of Cycles.
</flag>
<flag name="system-numpy">
Use the system numpy implementation rather than a local copy.
</flag>
<flag name="system-python">
Use the system python implementation rather than a local copy.
</flag>
<flag name="tbb">
Use threading building blocks library from <pkg>dev-cpp/tbb</pkg>.
</flag>
<flag name="valgrind">
Add support for memory debugging using
<pkg>dev-util/valgrind</pkg>
</flag>
</use>
</pkgmetadata>