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gitignore/UnrealEngine.gitignore
Álison Fernandes 526bf54931 Added Visual Studio 2015 .vs folder
Visual Studio 2015 moved all the user specific configuration to a .vs folder, which shouldn't be tracked.
2016-03-27 19:45:26 +01:00

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# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.sln
*.suo
*.opensdf
*.sdf
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
# Builds
Build/*
# Don't ignore icon files in Build
!Build/**/*.ico
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*