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gitignore/UnrealEngine.gitignore
Vahagn Harutyunyan 514f24b99a Add *.VC.opendb for UnrealEngine
Add *.VC.opendb to the .gitignore for the UnrealEngine for Visual Studio 2015 Update 1 users. This reflects the changes in the VisualStudio.gitignore made in https://github.com/github/gitignore/pull/1778 and https://github.com/github/gitignore/pull/1783 but is more specifically targeted at solving the issue http://stackoverflow.com/questions/34319008/git-issue-with-visual-studio-2015-update-1 .
2016-01-23 14:44:18 +04:00

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# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
*.ipa
# These project files can be generated by the engine
*.xcodeproj
*.sln
*.suo
*.opensdf
*.sdf
*.VC.opendb
# Precompiled Assets
SourceArt/**/*.png
SourceArt/**/*.tga
# Binary Files
Binaries/*
# Builds
Build/*
# Don't ignore icon files in Build
!Build/**/*.ico
# Configuration files generated by the Editor
Saved/*
# Compiled source files for the engine to use
Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*