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Max Aigner 2023-12-14 14:39:03 +01:00 committed by GitHub
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# Godot 4+ specific ignores
.godot/
.godot/*
# allow those folders and files as they are required for remote-building e.g. using github actions
# They do not get recreated properly when you use PCK files inside of your project in Version 4.1.13
!.godot/exported/
!.godot/imported/
!.godot/global_script_class_cache.cfg
# Godot-specific ignores
.import/