From 24f6734840548fb0b7bbc23b617941f452cc28a6 Mon Sep 17 00:00:00 2001 From: Andreia Gaita Date: Tue, 8 Jan 2019 15:00:46 +0000 Subject: [PATCH] Unity: ignore mdb files and fix path to crashlytics file (it can be in other places) Unity projects targeting the 2.0/3.5 runtime or built with mono < v5.0 generate `mdb` files, not `pdb` files. Looks like the `crashlytics-build.properties` gets around in more than just the `StreamingAssets` folder, looking at [examples around the internets](https://github.com/auth0/sharelock-android/blob/master/app/src/main/assets/crashlytics-build.properties), so it should probably just be ignored as a filename. --- Unity.gitignore | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Unity.gitignore b/Unity.gitignore index e59f3c27..2959acb6 100644 --- a/Unity.gitignore +++ b/Unity.gitignore @@ -26,12 +26,14 @@ ExportedObj/ *.booproj *.svd *.pdb +*.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta +*.mdb.meta # Unity3D generated file on crash reports sysinfo.txt @@ -41,5 +43,5 @@ sysinfo.txt *.unitypackage # Crashlytics generated file -Assets/StreamingAssets/crashlytics-build.properties +crashlytics-build.properties