mirror of
https://github.com/github/gitignore
synced 2024-11-25 05:04:23 +01:00
Unity: Ignore SceneDependencyCache
In a DOTS project (that is one referencing Unity Entities package) when you add a subscene Unity will add `Assets/SceneDependencyCache` Note that working with subscenes is a requirement of DOTS https://docs.unity3d.com/Packages/com.unity.entities@1.0/manual/conversion-scene-overview.html While SceneDependencyCache is unfortunately visible in the Project explorer it is not a user managed file. And if you delete it, it will be recreated. Observe that Unity ignore this in their ECS samples https://github.com/Unity-Technologies/EntityComponentSystemSamples/blob/master/.gitignore#L63C1-L63C29 It does seem the use of this folder is temporary, but I observe it in 2022.3 LTS version, so it may be with us for some time https://docs.unity3d.com/Packages/com.unity.entities@1.0/changelog/CHANGELOG.html
This commit is contained in:
parent
4488915eec
commit
117cda92b7
@ -17,6 +17,9 @@
|
|||||||
# Recordings can get excessive in size
|
# Recordings can get excessive in size
|
||||||
/[Rr]ecordings/
|
/[Rr]ecordings/
|
||||||
|
|
||||||
|
# Subscene dependency cache used by Entities (DOTS)
|
||||||
|
[Aa]ssets/SceneDependencyCache*
|
||||||
|
|
||||||
# Uncomment this line if you wish to ignore the asset store tools plugin
|
# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
# /[Aa]ssets/AssetStoreTools*
|
# /[Aa]ssets/AssetStoreTools*
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user