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[Godot] Ignore imported translations (#3269)
The Godot editor automatically creates those binary files from translations in CSV format. There's no need to add them to version control.
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@ -4,6 +4,9 @@
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export.cfg
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export.cfg
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export_presets.cfg
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export_presets.cfg
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# Imported translations (automatically generated from CSV files)
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*.translation
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# Mono-specific ignores
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# Mono-specific ignores
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.mono/
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.mono/
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data_*/
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data_*/
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