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Sequence Numbers: Introduce GET_MASKED_SN macro
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@ -1,13 +1,9 @@
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#include "sequencenumber.h"
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record_sequence_number_t sn_mask(record_sequence_number_t sn) {
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return (sn & SN_MASK);
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}
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int sn_equal(record_sequence_number_t a, record_sequence_number_t b) {
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return sn_mask(a) == sn_mask(b);
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return GET_MASKED_SN(a) == GET_MASKED_SN(b);
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}
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record_sequence_number_t sn_increment(record_sequence_number_t sn) {
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return sn_mask(++sn);
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return GET_MASKED_SN(++sn);
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}
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@ -6,16 +6,12 @@
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// mask for sequence numbers (2^24 - 1)
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#define SN_MASK 16777215
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typedef uint32_t record_sequence_number_t;
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/**
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* Mask a given sequence number to get rid of MSB.
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* TODO: maybe as #define?
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*
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* @param sn sequence number to mask
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* @return masked sequence number
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*/
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record_sequence_number_t sn_mask(record_sequence_number_t sn);
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#define GET_MASKED_SN(x) (x & SN_MASK)
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typedef uint32_t record_sequence_number_t;
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/**
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* Compare to sequence numbers for equality.
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@ -163,7 +163,7 @@ int delete_contact(record_sequence_number_t sn) {
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// TODO lome: do we need lock here aswell?
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record_sequence_number_t get_latest_sequence_number() {
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return sn_mask(contact_information.oldest_contact + contact_information.count);
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return GET_MASKED_SN((contact_information.oldest_contact + contact_information.count));
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}
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record_sequence_number_t get_oldest_sequence_number() {
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